Display patterns, skip counting and x tables.
Pop the balloons and pop in order.
Investigate solving algorithms using this visual tool.
Order numbers, decimals and negative numbers.
1 more or less. 10 more or less.
Help George find hidden animals, words and numerals in pictures.
Count, match & order. 1 to 10.
Find the number to make 10.
Display an understanding of numbers with this visual number line tool.
Order train carriages. 1 to 10.
Order train carriages. 1 to 20.
Lots of levels from counting on and back in ones to decimals!
Practice mental maths and how to subitise.
Decorate with square patterns.
Count underwater creatures.
Display patterns, skip counting and x tables.
Investigate solving algorithms using this visual tool.
Drag and drop sequences.
1 more or less. 10 more or less.
Christmas activities using 1 to 10.
Making the best three-digit number.
Help George find hidden animals, words and numerals in pictures.
Capture insects to feed the spiders.
Park the pod on the grid square.
Travel the number line to rescue the swimmers.
Break blocks into 100s, 10s and 1s.
Use the 5, 10 or 100s frames to count, represent, compare, and compute with numbers.
8 interactive number grids.
MAB blocks to 1000. Match to shoot.
Match numbers with digits or words.
Use your understanding of place value and comparing of numbers to beat Pop the penguin at place value.
Post the letters using 2 digits numbers.
Make enough $ to buy a scooter!
Lots of levels from counting on and back in ones to decimals!
Interactive 100's grid.
Order train carriages. 30 to 50.
Order train carriages. 1 to 100.
Reach the target in as few turns as possible.
Drag and drop sequences.
Order smallest to largest.
Shoot the fruit matching the MAB.
Use the 5, 10 or 100s frames to count, represent, compare, and compute with numbers.
Display an understanding of numbers with this visual number line tool.
MAB blocks to 1000. Match to shoot.
Match numbers with digits or words.
Drag penguins onto the grid. Up to 1000.
Use your understanding of place value and comparing of numbers to beat Pop the penguin at place value.
Count to see dolphins.
Lots of levels from counting on and back in ones to decimals!
Build arrays to solve multiplication.
Order train carriages. 90 to 120.
Order train carriages. 1 to 100.
Reach the target in as few turns as you can.
Reach the target in as few turns as possible.
Display patterns, skip counting and x tables.
Shoot the fruit matching the MAB.
Break blocks into 100s, 10s and 1s.
Use the 5, 10 or 100s frames to count, represent, compare, and compute with numbers.
Gobble up the numbers!
Gobble up the place value digit!
MAB blocks to 1000. Match to shoot.
Match numbers with digits or words.
Games with place value including decimals.
Drag penguins onto the grid. Up to 1000.
Use your understanding of place value and comparing of numbers to beat Pop the penguin at place value.
Lots of levels from counting on and back in ones to decimals!
Which is greater than?
Reach the target in as few turns as you can. Up to 1000s.
MAB blocks to 1000. Match to shoot.
Match numbers with digits or words.
Games with place value including decimals.
Match the pirate with place value.
Lots of levels from counting on and back in ones to decimals!
Reach the target in as few turns as you can.
Display patterns, skip counting and x tables.
Lots of levels from counting on and back in ones to decimals!
Use the machine to solve the mysteries of place value.
Reach the target in as few turns as you can.
Snare all the food!
Reach the target in as few turns as you can.
Reach the target in as few turns as you can.
Reach the target in as few turns as you can.
Defeat the evil Roboids. Graphics are excellent!
Using odd, even, prime & square numbers.