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Foundation - Connect days of the week to familiar events and actions. Students explain the order and duration of events.
Australian Curriculum Yr F Achievement Standard

Days of the week

Enter by answering questions about days of the week.

Months of the Year

Enter by answering questions about months of the year.

Teaching ClockMobile Friendly Version

Exploring digital and analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Year 1 - Explain time durations. Students tell time to the half-hour. They describe duration using months, weeks, days and hours.
Australian Curriculum Yr 1 Achievement Standard

12 hour time - 1/2 hourMobile Friendly Version

Can you tell the time to the hour and half-hour?

Clock SplatMobile Friendly Version

Splat the analogue with the digital. 3 levels.

HickoryMobile Friendly Version

Choose the clock that says the same time as the words.

Months of the Year

Enter by answering questions about months of the year.

Teaching ClockMobile Friendly Version

Exploring digital and analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Back to TopYear 2 - Tell time to the quarter-hour, using the language of 'past' and 'to'. Students name and order months and seasons. They use a calendar to identify the date and determine the number of days in each month. Australian Curriculum Yr 2 Achievement Standard

12 hour time - 1/2 hourMobile Friendly Version

Can you tell the time to the hour and half-hour?

Calendar Game

Word problems about the calendar.

Clock SplatMobile Friendly Version

Splat the analogue with the digital. 3 levels.

Matching Pairs - Time

O'clock, 1/2 past, 1/4 past and 5 min intervals.

Rice Paper RollsMobile Friendly Version

Match analogue to digital using up to 15 min intervals.

Teaching ClockMobile Friendly Version

Exploring digital and analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Undersea Time GamesMobile Friendly Version

Lots of games using digital clocks, analogue time and the calendar.

Back to TopYear 3 - Tell time to the nearest minute. Students tell time to the minute and investigate the relationship between units of time.
Australian Curriculum Yr 3 Achievement Standard

12 Hour Time-To the MinuteMobile Friendly Version

Telling time on analogue and digital devices.

Bed Time BanditsMobile Friendly Version

Stay up as late as possible.

Calendar ClownsMobile Friendly Version

Calendar navigation by using the days, weeks and months.

Calendar Game

Word problems about the calendar.

Clock SplatMobile Friendly Version

Splat the analogue with the digital. 3 levels.

ClockmakerMobile Friendly Version

Design your own clock.

Rice Paper RollsMobile Friendly Version

Match analogue to digital using up to 15 min intervals.

Teaching ClockMobile Friendly Version

Exploring digital and analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Undersea Time GamesMobile Friendly Version

Lots of games using digital clocks, analogue time and the calendar.

Back to TopYear 4 - Tell time to the nearest minute. Students convert between units of time. They use am and pm notation and solve simple time problems.
Australian Curriculum Yr 4 Achievement Standard

12 Hour Time-To the MinuteMobile Friendly Version

Telling time on analogue and digital devices.

Calendar Game

Word problems about the calendar.

Matching Pairs - Time

O'clock, 1/2 past, 1/4 past and 5 min intervals.

Teaching ClockMobile Friendly Version

Exploring digital and analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Undersea Time GamesMobile Friendly Version

Lots of games using digital clocks, analogue time and the calendar.

Back to TopYear 5 - Compare 12- and 24-hour time systems and convert between them.
Australian Curriculum Yr 5 Achievement Standard

24 Hour Time Tools ChallengeMobile Friendly Version

Match 12-hour, 24-hour or digital to analogue.

BMFMobile Friendly Version

Answer to add a celebrity to your friend list!

Time Travel

Set time on analogue or digital clocks. 4 levels.

Back to TopYear 6 - Interpret and use timetables.
Australian Curriculum Yr 6 Achievement Standard

24 Hour Time Tools ChallengeMobile Friendly Version

Match 12-hour, 24-hour or digital to analogue.

Time Travel

Set time on analogue or digital clocks. 4 levels.

Time Tunnel

Loads of time games to do with timing actions.

Back to TopYear 7 - Solve problems involving duration, including using 12- and 24-hour time within a single time zone. Australian Curriculum Yr 7 Achievement Standard

Time Travel

Set time on analogue or digital clocks. 4 levels.