Foundation - Subitise small collections of objects. Students represent practical situations to model addition and sharing.

Australian Curriculum Yr F Achievement Standard

Australian Curriculum Yr F Achievement Standard

8 interactive number grids.

Pop balloons from smallest to largest. 1 to 10.

Explore numbers w MAB.

MAB to explain +, - and place value.

1 more or less. 10 more or less.

Fishy subtraction.

Find the number to make 10.

5, 10 or 100s grids to explore number.

Visual number line tool.

Find the correct pearl. 1 to 9.

Mental maths and subitising.

Year 1 - Carry out simple additions and subtractions using counting strategies. Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts. Australian Curriculum Yr 1 Achievement Standard

Grids to 1000.

8 interactive number grids.

Explore numbers w MAB.

MAB to explain +, - and place value.

Put kids in the right seats on the bus. + 0-20.

1 more or less. 10 more or less.

Order smallest to largest.

+, - , X and / problems to practice.

5, 10 or 100s grids to explore number.

Bouncing dot number line.

Use geometry and numbers when you save the park.

Count on and back in ones to decimals!

How many ways you can arrange teddies. 1 to 10.

Back to TopYear 2 - Perform simple addition and subtraction calculations using a range of efficient mental and written strategies.

Australian Curriculum Yr 2 Achievement Standard

Australian Curriculum Yr 2 Achievement Standard

Shoot the alien! 1 to 99.

Choose a fish. Click bubbles to go faster.

Shoot fruit on a number line. 1 to 9.

Estimate the sum of a series of numbers.

+, - , X and / problems to practice.

Shoot slime before it invades! 1 to 20.

5, 10 or 100s grids to explore number.

Number Invaders attacking the planet!

How many rabbits left? 1 to 20.

Count on and back in ones to decimals!

Counting, ordering, sequencing, number families.

Back to TopYear 3 - Recognise the connection between addition and subtraction and solve problems using efficient strategies for multiplication. Students recall addition and multiplication facts for single-digit numbers. They continue number patterns involving addition and subtraction. Australian Curriculum Yr 3 Achievement Standard

Grids to 1000.

Shoot the alien! 1 to 99.

Shoot fruit with answers. 1 to 100.

Shoot fruit with - answers.

Estimate the sum of a series of numbers.

Get your brain working with +, - and X.

+, - , X and / problems to practice.

Break blocks into 100s, 10s and 1s.

Make each row, column and diagonal add up.

Click the number you want. 1 to 15.

5, 10 or 100s grids to explore number.

Fill gaps in the railway with the correct number of track.

Count on and back in ones to decimals!

Mental +, - , X and / strategies!

Explore the capacity of containers.

Strong arms = quick skills in + and -.

Build a water slide. 1 to 20.

Build a water slide. 1 to 20.

Power up rides at the show using power stations with numbers.

Back to TopYear 4 - Solve simple problems involving the four operations (+, -, X, /) using a range of strategies. Students check the reasonableness of answers using estimation and rounding. They identify and explain strategies for finding unknown quantities in number sentences involving the four operations. Australian Curriculum Yr 4 Achievement Standard

Collect bio rods and destroy evil Roboids.

Match pairs of balls. 1-15

Find out if you need add, subtract, multiply or divide symbols.

Learn one, two, three, or four digit +, -, X or /.

Shoot fruit with answers. 1 to 100.

+, - , X and / problems to practice.

Double digit +, - or X.

Escape with bio-rods using mental maths.

5, 10 or 100s grids to explore number.

Place power cells to equal the power line.

Fill gaps in the railway with the correct number of track.

Rounding to tens and hundreds.

Count on and back in ones to decimals!

Explore the capacity of containers.

Multiple, odd, even, prime and composites.

Back to TopYear 5 - Solve simple problems involving the four operations using a range of strategies. Students check the reasonableness of answers using estimation and rounding They identify and explain strategies for finding unknown quantities in number sentences involving the four operations. Australian Curriculum Yr 5 Achievement Standard

Grids to 1000.

Find out if you need add, subtract, multiply or divide symbols.

Use subtraction skills to go bowling.

Shoot fruit with answers. 1 to 100.

+, - , X and / problems to practice.

x, -, + or /. Work your way to GOLD!

Click the number you want. 1 to 15.

Escape with bio-rods using mental maths.

Rounding to tens and hundreds.

Back to TopYear 6 - Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers up to tens of thousands. Australian Curriculum Yr 6 Achievement Standard

Find out if you need add, subtract, multiply or divide symbols.

Learn one, two, three, or four digit +, -, X or /.

Get a HOLE IN ONE using angles.

+, - , X and / problems to practice.

Escape with bio-rods using mental maths.

Discover treasure by placing the numbers in the correct spots.

Defeat the evil Roboids. Graphics are excellent!

Rounding to tens and hundreds.

Reach the target in as few turns as you can.

Back to TopYear 7 - Students solve problems involving the comparison, addition and subtraction of integers. Australian Curriculum Yr 7 Achievement Standard

Find out if you need add, subtract, multiply or divide symbols.

Investigate rotations of gears.

Learn one, two, three, or four digit +, -, X or /.

+, - , X and / problems to practice.

+ and - integers (-2)+(+5)=(+3)

Model integer addition (-2) + (+5) = (+3).

Escape with bio-rods using mental maths.

Discover treasure by placing the numbers in the correct spots.

Rounding to tens and hundreds.

Explore scale on a number line.

Buy the cheapest canteen supplies.