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SMASHMATHS - Greetings to Ms. Helen S and her international class from DECV! MASHMATHS - featured on Melbourne University's Bastow Institute's Leading Numeracy website - - Interactive Learning for the Australian Mathematics Curriculum

Patterns and Algebra         Year    1     2     3     4     5     6

Year 1 - Investigate and describe number patterns formed by skip counting and patterns with objects. <back to top>

1 - 100 Interactive Chart

Interactive 100 number chart that's great for displaying number patterns, skip counting and to learn multiplication tables. Student can print their charts too!

Caterpillar Ordering HERE for MOBILE

These drag and drop activities help students to order numbers, beginning at a basic level and progressing to more challenging exercises ordering decimal and negative numbers. The sequencing activities help children to recognise number sequences and reinforce their knowledge of multiples.counting forwards and backwards up to challenging multiples such as 5's and 10's. 

Balloon Pop Skip Counting

Choose the number that you want to skip count by and goodluck! Many levels.

Forest Ordering

A fun ordering activity that explores basic number patterns. Three levels.

Skip Dot to Dot

Reveal the hidden picture by clicking the dots in intervals of 2, 4 and so on. Gets more challenging as you go.

Year 2 - Describe patterns with numbers and identify missing elements. Solve problems by using number sentences for addition or subtraction. <back to top>

Adventure Sequences

Help Molly cross the bridge by jumping over the next number in the sequence. Three levels.

Skip Count - Advanced

Choose the number you want to skip count by. Shoot the fruit with the missing number on it.

Skip Counting with Sam

Help Sam cross the river by skip counting and stepping on the correct stones. If you press the 'Reset' button it will change the amount you skip by.

Skip Counting Squares

Choose the number to skip count by. You can choose from 1 to 9. The first two numbers appear on the number line. Find the numbers and click them.

Matching Maths

A sum appears with an answer but there is a missing number in the sum. 1000 point bonus per round if you get it right. Six rounds.

Year 3 - Describe, continue, and create number patterns resulting from performing addition or subtraction. <back to top>

1 - 100 Interactive Chart

Interactive 100 number chart that's great for displaying number patterns, skip counting and to learn multiplication tables. Student can print their charts too!

Code Breaker

Crack the code on the safe by using your knowledge of number patterns. Uses a lot of different patterns.

Caterpillar Ordering HERE for MOBILE

These drag and drop activities help students to order numbers, beginning at a basic level and progressing to more challenging exercises ordering decimal and negative numbers. The sequencing activities help children to recognise number sequences and reinforce their knowledge of multiples.counting forwards and backwards up to challenging multiples such as 5's and 10's. 

Crack Hacker’s Safe

Can you help Digit open the safe? Crack the code using your knowledge of number patterns.

Poddle Weigh In

Evil Hacker has removed all the numbers from all the Poddles from Poddleville. Use the scale to balance things back to normal.

Year 4 - Solve word problems by using number sentences involving multiplication or division where there is no remainder. Use equivalent number sentences involving addition and subtraction to find unknown quantities. <back to top>

Make 24

Arrange the playing cards and maths signs so they equal 24. Sounds easy? Give it a try… Many levels.

Genius Boxing HERE for MOBILE

Defeat Einstein, Bill Gates, Leonardo da Vinci, and Isaac Newton in boxing! An equation appears. Click on <, >, or = to make the number equation true. Be careful though, each round gets much harder!

Car Pattern Quest

The computer is hiding a secret pattern using up to four of the six cars. Use the clues to solve the puzzle.

Number Patterns - BBC

Use your number skills to crack the Mission codes and defeat the evil roboids! Takes a while to load but it’s great fun.

Number Balls

Click on the balls starting with the smallest number and work up to the biggest. Includes negative numbers. Many levels.

Find the Rule

A short introduction to number patterns and some great graphics that test your understanding of how number patterns work. Many activities.

Order of Operations

Solve the problem by clicking on the right operation according to the order of operations rules. For example, if you get 2 + 5 X 3 then first click the X. On the next row that appears, click the + sign.

Year 5 - Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction. <back to top>

1 - 100 Interactive Chart

Interactive 100 number chart that's great for displaying number patterns, skip counting and to learn multiplication tables. Student can print their charts too!

Matho - 1

Practise your basic facts and calculation skills. Get up to three of your friends and select a card. Solve the equations that appear. The first player to get 5 numbers in a row wins.

Weigh the Wangdoodles New!

Wangdoodles live on planet Algebra 5. They test snacks made by Dr. Decay. Unfortunately they shrink when eating anything hot and grow when eating anything cold. Can you figure out what each Wangdoodle weighs? 

Number Patterns - BBC

Use your number skills to crack the Mission codes and defeat the evil roboids! Takes a while to load but it’s great fun.

Stop that Creature!

Hacker has created 10 clones and sent them to destroy the powerstation! You stop the clones when you name the rule that runs the machine. Many levels.

Year 6 - Continue and create sequences involving whole numbers, fractions and decimals. Describe the rule used to create the sequence. Explore the use of brackets and order of operations to write number sentences. <back to top>

Matho - 2

Get up to three of your friends and solve the sums that appear when you press the shuffle button. First to get 5 numbers in a row, wins.

MG-6 Balancing Equations New!

Help Jack and Diane use a balance scale to show how an equation can be made equal. 

Late Delivery

Help Postman Phil deliver to the houses by finding the value of the equation on each door. Dougal the dog tries to help you out too. Three levels.

Equation Match

Find matching pairs by working out the value of the x in each equation. Correct answers gradually reveal a hidden picture. Three levels of intrigue.

Crack Digit’s Code

Can you help crack Digit’s code and save the Cyber Citizens of Valussa? To do it you’ll need a secret decoder. This one’s a challenge!

Exploring Algebra

Explore word problems by evaluating expressions and solving equations in lots of ways. It’s you against the computer. Two levels.

Algebra Number Balls

If you can complete this game then your algebra is really good for year 6. Solve x then click on the balls in order from the smallest value of x to the largest value of x. Five Levels…. Good luck!

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